On April 1, Sega of France uploaded their teaser trailer for Project Sakura Wars. The teaser they uploaded was an early version, though, which includes scenes not found in the final version. The promo displays a general lack of overall lighting effects, and in some segments, timecodes.
In addition, though, the teaser includes new scenes that weren’t included in the final version, as well as Japanese-language subtitles and on-screen prompts.
Though Sega has taken the teaser down, it is currently available via online publication PlayFrance.
Project Sakura Wars will launch on the PlayStation 4 in Japan in Winter 2019. The title will be released in the west in Spring 2020. The game will be presented in Japanese, with subtitles in English, German, French, and Spanish
This will be the first Sakura Wars title to receive a mainstream western release since NIS America shipped Sakura Wars: So Long, My Love on the PlayStation 2 and Wii in 2010.
Bleach creator Tite Kubo is providing the original character designs, while Jiro Ishii (Nine Hours, Nine Persons, Nine Doors, Under the Dog) is in charge of the story structure. Series composer Kohei Tanaka (Sakura Wars franchise, One Piece, Mobile Fighter G Gundam) is scoring the game’s soundtrack.
The confirmed voice cast includes:
- Clarice: Saori Hayami
- Hatsuho Shinonome: Maaya Uchida
- Seijūrō Kamiyama : Yōhei Azakami
- Sakura Amamiya: Ayane Sakura
- Azami Mochizuki: Hibiku Yamamura
- Anastasia Palma: Ayaka Fukuhara
Project Sakura Wars will bring back numerous systems that will be familiar to franchise veterans, including a modern take on the LIPS (Live Interactive Picture System) dialogue engine, as well as the familiar “adventure” and “battle” mode gameplay breakdown. An email communication sent to press outlets describes the game as
An Eye-catching Anime Production–Complete with gorgeous animated sequences and dramatic character arcs, the story will leave you hungry for what happens next.
Sega’s English branches describe the battle system as:
Armed with powerful mechs known as “spiricle armor,” the gameplay is augmented by a deep and robust combat system that takes full advantage of each squad member’s unique abilities.
Shin Sakura Wars will be set twelve years after the events of Sakura Wars 5: So Long, My Love, in the year 1940 (Taisho 29, in the game’s lore, as the Taisho era only lasted 15 years overall).
Famitsu reports that a cataclysm rocked the globe in Taisho 19, known only as The Great Kouma War. The battles that ensued saw the Teikoku Kagekidan, Paris Combat Revue, and New York Combat Revue brought to ruin. In their wake, cities across the globe built up their own Combat Revues as a means of fighting back. As a result, these Revues began to clash against one another, resulting in a conflict that has since been known as “The Great Combat Revue World War.”
Seijuro Kamiyama must rise up to lead the New Teikoku Kagekidan, as the demonic Kouma reappear in the capital. At the same time, rival Combat Revues begin to appear across the globe, and begin to clash with one another.
Sega’s email communication describes the story as:
The stage is set in a romanticized version of 1940s Imperial Tokyo. 10 years ago, a cataclysm resulted in the devastating loss of the Imperial Combat Revue of Tokyo, the capital’s global defense force operating out of the Imperial Theater. The theater has since fallen on hard times and risks closure. As captain of the new Tokyo revue, it’s up to you to mend the hearts of your troops and restore the Imperial Theater back to its former glory!
Source: DualShockers (Thanks to Skeith for the tip!)